Poole, Bryce wrote:
> In the file idirectfbsurface.c, if the user specifies a sub-surface as a 
> source to textured triangles, a warning is issued:
> 
>  
> 
> Line 1736: D_ONCE( "sub surface texture not fully working with 
> 'repeated' mapping" );
> 
>  
> 
> Does anyone know what “repeated mapping” means?

Repeated mapping occurs when you specify texture coordinates outside of the 
0.0-1.0 range.

Imagine a coordinate of 0.0 and another of 5.0 which would repeat the texture 
five times.

-- 
Best regards,
   Denis Oliver Kropp

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| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
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