In this post here: http://mail.directfb.org/pipermail/directfb-dev/2006-May/001739.html
it says that: "for every pixel you write to the "color" buffer you need to write the alpha component separately (to the right pixel) in the alpha mask fb. you need to check if it uses pre-multiplied alpha or not though (likely not)." How do I write the write the alpha component separately (to the right pixel) in the alpha mask fb? How exactly is this done in code. I am working on Davinci and it has the fb2 buffer for controlling the transparency. Thanks for any help you can provide? Ryan -- View this message in context: http://www.nabble.com/How-to-write-the-alpha-component-separately-tp19001928p19001928.html Sent from the DirectFB Dev mailing list archive at Nabble.com. _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev