Daniel Laird wrote: > All, > > I have a problem writing a new DFB1.2 gfxdriver for the NXP8XXX I am > working on. > I have a current 1.0 driver but I am not happy with just porting it and > decided a rewrite would be good. I have based my rewrite on the davinci > gfxdriver that Dennis has written (will eventually be fed back if I can > get it working :-). > > It all seems to be working quite well. except for video layers. > Most people who do PC based stuff use real memory for Video Layers. > > However I have no memory for video layers, I need some way to have > virtual surfaces (we use HW streaming). The layers would have a size, > pixel format etc because apps benefit from knowing this but they have no > memory associated.
You should not use DLCAPS_SURFACE and it might work. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev