Hi Guillaume,

The effect after putting /=2, is similar to the previous one.
It will not get stuck for ever. It intermittantly get stuck.
regards,
Srinivas


On Wed, Jun 18, 2008 at 3:20 PM, GARDET Guillaume <
[EMAIL PROTECTED]> wrote:

>
> Maybe try to do something like that :
>
> dx /= 2;
> dy /= 2;
>
> data->dx += dx;
> data->dy += dy;
>
> It should be smoother.
>
> When you say that you are stuck, you mean that it does not move for a while
> and then it is ok or it is stuck forever?
>
>
> Regards,
>
> Guilaume
>
>
>
> -------- Message d'origine--------
> De: Srinivas Rao M Hamse [mailto:[EMAIL PROTECTED] <[EMAIL PROTECTED]>
> ]
> Date: mer. 18/06/2008 11:45
> À: GARDET Guillaume
> Cc: directfb-dev@directfb.org; [EMAIL PROTECTED]
> Objet : Re: RE : [directfb-dev] How to change mouse sensitivity
>
>
> Guillaume,
> printf removal has lessened the frequency of getting stuck. But it get
> stuck
> once in a while. Is there a better way to achieve it ?
> regards,
> Srinivas.
>
> On Wed, Jun 18, 2008 at 2:55 PM, GARDET Guillaume <
> [EMAIL PROTECTED]> wrote:
>
> >
> >
> > You have not smooth movements because of your printf() I think. Try to
> > remove it.
> >
> >
> > Regards,
> >
> > Guillaume
> >
> >
> >
> > -------- Message d'origine--------
> > De: [EMAIL PROTECTED] de la part de Srinivas Rao M Hamse
> > Date: mer. 18/06/2008 11:13
> > À: directfb-dev@directfb.org; [EMAIL PROTECTED]
> > Objet : [directfb-dev] How to change mouse sensitivity
> >
> >
> > Hi,
> >     I have noticed my USB mouse pointer moves very fast(more sensitive).
> Is
> > there flag or driver ioctl call that i can call from
> > inputdrivers/ps2mouse/ps2mouse.c to achieve this. I find two defines
> > PS2_SET_SCALE11,  PS2_SET_SCALE21 in the same file. Tried changing the
> > scaling factor to 2:1. Even then there is no improvement.
> >
> > Then I  tried adjusting/limiting the co-ordinates dx and dy in
> > ps2mouseEventThread() as
> >
> > #if 1
> > if (dx < (-5))
> >     dx = (-5);
> > if (dx > 5)
> >     dx = 5;
> >
> > if (dy > 5)
> >     dy = 5;
> > if (dy < (-5))
> >     dy = (-5);
> >     printf("Mouse output = %d, %d\r\n", dx, dy);
> > #endif
> >
> > data->dx += dx;
> > data->dy += dy;
> >
> > Though the sensitivity is achieved, it does not give smooth movements, It
> > causes the mouse pointer to get stuck sometime.
> >
> > Has any one tried changing this parameter at the driver level ?.
> > Here is my console output:
> >
> >      =======================|  DirectFB 1.2.0  |=======================
> >           (c) 2001-2007  The DirectFB Organization (directfb.org)
> >           (c) 2000-2004  Convergence (integrated media) GmbH
> >         ------------------------------------------------------------
> >
> > (*) DirectFB/Core: Single Application Core. (2008-06-17 07:05)
> > (*) Direct/Thread: Started 'VT Switcher' (-1) [CRITICAL OTHER/OTHER 0/0]
> > <2093056>...  DRIVER_DATA ((nil))
> > (*) Direct/Thread: Started 'Keyboard Input' (-1) [INPUT OTHER/OTHER 0/0]
> > <2093056>...
> > (*) Direct/Thread: Started 'IR Input' (-1) [INPUT OTHER/OTHER 0/0]
> > <2093056>...
> > (*) DirectFB/Input: Keyboard 0.9 (directfb.org)
> > (*) Direct/Thread: Started 'PS/2 Input' (-1) [INPUT OTHER/OTHER 0/0]
> > <2093056>...
> > (*) DirectFB/Input: IMPS/2 Mouse 1.0 (directfb.org)
> > (*) DirectFB/Graphics: Generic Software Rasterizer 0.6 (directfb.org)
> > (*) DirectFB/Core/WM: Default 0.3 (directfb.org)
> > (*) FBDev/Mode: Testing 720x480 RGB16
> > (*) FBDev/Mode: Preparing switch to 720x480 RGB16
> > (*) FBDev/Mode: Testing 720x480 RGB16
> > (*) FBDev/Mode: Preparing switch to 720x480 RGB16
> > (*) FBDev/Mode: Testing 720x480 RGB16
> > (*) FBDev/Mode: Preparing switch to 720x480 RGB16
> > (*) FBDev/Mode: Testing 720x480 RGB16
> > (*) FBDev/Mode: Preparing switch to 720x480 RGB16
> > (*) FBDev/Mode: Testing 720x480 RGB16
> > (*) FBDev/Mode: Preparing switch to 720x480 RGB16
> > (*) FBDev/Surface: Allocated 720x480 16bit RGB16 buffer at offset 0 and
> > pitch 1440.
> > (*) FBDev/Mode: (Post)Setting 720x480 RGB16
> > (*) FBDev/Mode: Switched to 720x480 (720x480) at 16 bit RGB16 (wanted
> > RGB16).
> > (*) FBDev/Mode: Testing 720x480 RGB16
> > (*) FBDev/Mode: Preparing switch to 720x480 RGB16
> > (*) FBDev/Mode: (Post)Setting 720x480 RGB16
> > (*) Direct/Thread: Started 'EventBufferFeed' (-1) [MESSAGING OTHER/OTHER
> > 0/0] <2093056>...
> >
> >
> >
> > regards,
> > Srinivas Rao. M
> >
> >
> > --
> > Srinivas Rao M Hamse <http://msrinirao.blogspot.com>
> >
> >
>
>
> --
> Srinivas Rao M Hamse <http://msrinirao.blogspot.com>
>
>


-- 
Srinivas Rao M Hamse
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