Tasos Parisinos wrote: > Hello guys and girls, hope you are doing ok > > I've got a question which is an advice as well. I need to be able to directly > access the video memory in order to do > something like getpixel/setpixel functions on it. I already use directfb and > have developed quite some code onto it so i would like > to do it through directfb as well, in an ordered, centralized and safe way. > So i need some of the directfb pros to describe this > internal arch to save as much reverse engineering as possible. Also giving > such functions the developer community can help you in > writing/distributing code to do more complex affine and color > transformations, thus evoluting diretfb faster. Such functions could > also be used to speed things up in various painting routines
You might be looking for IDirectFBSurface::Lock() :) -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev