Hi, My system has "VGA compatible controller: Intel Corporation 82865G Integrated Graphics Controller (rev 02)". When i run the dfbinfo on the system i get the following dump. As you can see the dump i donot see the line corresponding to the graphics driver here. While building directfb the "All" graphics drivers gets built in the system.But even then while loading it never loads the graphics drivers. As i checked the other posts in the archive, The line " (*) DirectFB/Graphics: Intel 830/845G/852GM/855GM/865G 0.1 (Denis Oliver Kropp)"
corresponding to this is missing in the following log. =======================| DirectFB 1.1.1 |======================= (c) 2001-2007 The DirectFB Organization (directfb.org) (c) 2000-2004 Convergence (integrated media) GmbH ------------------------------------------------------------ (*) DirectFB/Core: Single Application Core. (2008-01-01 12:33) (*) Direct/Thread: Running 'VT Switcher' (CRITICAL, 3455)... (*) Direct/Thread: Running 'PS/2 Input' (INPUT, 3458)... (*) DirectFB/Input: IMPS/2 Mouse 1.0 (directfb.org) (*) Direct/Thread: Running 'Keyboard Input' (INPUT, 3459)... (*) DirectFB/Input: Keyboard 0.9 (directfb.org) (*) Direct/Thread: Running 'Linux Input' (INPUT, 3460)... (*) DirectFB/Input: Macintosh mouse button emulatio (1) 0.1 (directfb.org) (*) Direct/Thread: Running 'Linux Input' (INPUT, 3461)... (*) DirectFB/Input: AT Translated Set 2 keyboard (2) 0.1 (directfb.org) (*) Direct/Thread: Running 'Linux Input' (INPUT, 3462)... (*) DirectFB/Input: ImPS/2 Logitech Wheel Mouse (3) 0.1 (directfb.org) (*) Direct/Thread: Running 'Linux Input' (INPUT, 3463)... (*) DirectFB/Input: Power Button (FF) (4) 0.1 (directfb.org) (*) Direct/Thread: Running 'Linux Input' (INPUT, 3464)... (*) DirectFB/Input: Sleep Button (CM) (5) 0.1 (directfb.org) *(*) DirectFB/Genefx: MMX detected and enabled (*) DirectFB/Graphics: MMX Software Rasterizer 0.6 (directfb.org)* (*) DirectFB/Core/WM: Default 0.3 (directfb.org) (*) FBDev/Mode: Testing 640x480 RGB16 (*) FBDev/Mode: Preparing switch to 640x480 RGB16 (*) FBDev/Mode: Testing 640x480 RGB16 (*) FBDev/Mode: Preparing switch to 640x480 RGB16 (*) FBDev/Mode: Testing 640x480 RGB16 (*) FBDev/Mode: Preparing switch to 640x480 RGB16 (*) FBDev/Mode: Testing 640x480 RGB16 (*) FBDev/Mode: Preparing switch to 640x480 RGB16 (*) FBDev/Mode: Testing 640x480 RGB16 (*) FBDev/Mode: Preparing switch to 640x480 RGB16 (*) FBDev/Surface: Allocated 640x480 16bit RGB16 buffer at offset 0 and pitch 1600. (*) FBDev/Mode: (Post)Setting 640x480 RGB16 (*) FBDev/Mode: Switched to 800x600 (800x600) at 16 bit RGB16 (wanted RGB16). (!) DirectFB/FBDev: Panning display failed (x=0 y=0 ywrap=0 vbl=0)! --> Invalid argument (*) FBDev/Mode: Testing 640x480 RGB16 (*) FBDev/Mode: Preparing switch to 640x480 RGB16 (*) FBDev/Mode: (Post)Setting 640x480 RGB16 Screen (00) FBDev Primary Screen (primary screen) Caps: VSYNC POWER_MANAGEMENT Layer (00) FBDev Primary Layer (primary layer) Type: GRAPHICS Caps: SURFACE BRIGHTNESS CONTRAST SATURATION Input (01) IMPS/2 Mouse (primary mouse) Type: MOUSE Caps: AXES BUTTONS Max. Axis: 2 Max. Button: 2 Input (00) Keyboard (primary keyboard) Type: KEYBOARD Caps: KEYS Input (10) Macintosh mouse button emulatio Type: MOUSE Caps: AXES BUTTONS Max. Axis: 1 Max. Button: 2 Input (11) AT Translated Set 2 keyboard Type: KEYBOARD Caps: KEYS Input (12) ImPS/2 Logitech Wheel Mouse Type: MOUSE Caps: AXES BUTTONS Max. Axis: 2 Max. Button: 2 Looks like it is using only MMX drivers. How do i enforce it to use graphics drivers and its acceleration capabilities. Do i have to give any extra options for dfbinfo while running(or directfbrc options) ? regards, Srinivas Rao. M -- Srinivas Rao M Hamse <http://msrinirao.blogspot.com>
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