HEY !!!

  It also contains a patch for the Visuals, making the layer format,
>  e.g. RGB16, the system visual, to have it used for opaque windows,
>  which is much faster than intermediate usage of ARGB (default).
>

My biggest sin finally absolved :)

Mia culpa.

On Wed, Feb 13, 2008 at 2:38 PM, Denis Oliver Kropp <[EMAIL PROTECTED]> wrote:
> Asho Yeh wrote:
>  > Hi Denis
>  >
>  > I am very interesting in GTK+ and DirectFB. When I ported the Gtk+
>  > with DirectFB, the FullScreen seemed not support. Will it be a
>  > feature.
>
>  What should it do? Resize the window to the layer size?
>
>
>  > My get paid work is develping DirectFB and writing some gfx drivers.
>
>  Interesting, which hardware? :)
>
>
>  > After cross-compiling Gtk+ with DFB in arm11, I noticed that the gtk+
>  > programs doesn't use the drawing functions but blitting only. The
>  > performance was not good to apps with scrollbars. Is it normal or not.
>
>  Maybe you've been using an older Cairo?
>
>
>  > My envirnoment is:
>  > GTK+  with 2.10
>  > DFB with 1.0.0
>
>  I'm about to post my patchberg to 2.15 trunk which includes the event layer
>  reimplementation with the big idol being the X11 backend where possible and
>  Quartz where needed (grab, cross, enter/leave, focus). X11 mainly dictated
>  order of processing and events per dispatch etc.
>
>  It also contains a patch for the Visuals, making the layer format,
>  e.g. RGB16, the system visual, to have it used for opaque windows,
>  which is much faster than intermediate usage of ARGB (default).
>
>  --
>
>
> Best regards,
>    Denis Oliver Kropp
>
>  .------------------------------------------.
>  | DirectFB - Hardware accelerated graphics |
>  | http://www.directfb.org/                 |
>  "------------------------------------------"
>
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>

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