does DirectFB support utilisation of 3D harware ?
in X window system, direct rendering is supported if DRI support is
available.
To what all graphics cards, does DirectFBGL provide support?
In debugging of the applications, like df_gears, the software fallback
occurss.
whereas in glx i.e. for X system, while debugging glxgears, the control gets
transferred to GPU(i suppose).
so where does the difference lie?
What can be done to enable 3D rendering for DirectFB?

regards,
varn
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