Craig Matsuura wrote: > So can I use the framebuffer driver for the davinci without the c64x.ko? I > assume it will not have any acceseration and work as a normal /dev/fb0, > framebuffer? Because we are currently using the dsp for some other stuff we > can not load it with any acceleration code yet. > > Once I have the fb working on our platform. I can pursue the acceleration > support.
If the DirectFB driver cannot open /dev/c64x, it will continue working, but unaccelerated. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev