Hi,
While you are doing some blitting functions, there should be a
hardware_lock in the routine.
This will lock the source and destination surface.

Is it what you want?

2007/12/26, Deng XueFeng <[EMAIL PROTECTED]>:
> Hi
>
>     I have some question about the lock use in the multihreaded apps.
> I use directfb 1.0.1 on VIA nano-itx board.
> I got two main surface(graphics surface and video surface) from two
> layer.
> and i  use some tmp surface.
>
> then the question are:
>
> 1. when i do two blit at the same time ( one tmp surface to main
> graphics surface, and another to main video graphics), should i use mutex
> lock.? one lock or two ?
>
> 2. when i do two blit from two tmp surface to one main surface, each
> blit overide some part of the main surface. should i use mutex lock?
>
> 3. when i do blit from tmp surface to tmp surface ,should i use mutex
> lock ?
>
> thanks very much.
>
>
>
>
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>

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