Christopher Johnson wrote: > Can someone suggest a quick way to diagnose this? > > After running my program for a while, I sometimes get: > > primary.c:dfb_gdl_alloc_surface:523: gdl_alloc_surface: res=7 > [GDL_ERR_NO_MEMORY] > (!) DirectFB/core/layers: AllocateSurface() failed! > (!) DirectFB/core/layers: Could not set layer context config! > --> Out of video memory! > (#) DirectFBError [gdk_display_open: GetDisplayLayer]: Out of video memory! > > Is there a reasonable way to monitor allocations? Do I have a leak or > just too high a demand?
With the multi app core you can run "dfbinfo", otherwise you'd need to link it in, rename main() and call it to show a dump. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev