On 11/24/19 10:34 AM, Jacob Carlborg wrote:
On 2019-11-18 01:20, Steven Schveighoffer wrote:
I'm fighting some out of memory problems using DMD and some super-template heavy code.

I have ideas on how to improve the situation, but it involves redesigning a large portion of the design. I want to do it incrementally, but I need to see things improving.

Is there a straightforward way to figure out how much memory the compiler uses during compilation? I though maybe /usr/bin/time, but I feel like I don't trust the output to be the true max resident size to be what I'm looking for (or that it's 100% accurate). Is there a sure-fire way to have DMD print it's footprint?

You can also try the memory profiler in Instruments (shipped with Xcode).


I've actually been using --DRT-gcopt=profile:1 -lowmem with great success. And I'm also doing this on my Linux VM, so no xcode.

The only issue is that dub somehow removes the output from the profile, so I have to dub -v then copy the command line. Not the end of the world, but it would be nice if it just output the result correctly.

-Steve

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