On Tuesday, 1 October 2019 at 16:24:49 UTC, a11e99z wrote:


why I want to know such info?
CodinGame sometimes use time-limit for bot move for example 100ms, and bot will be disqualified in case no answer

Simple solution: don't allocate every frame. The GC only runs when it needs to and it only needs to if an allocation request takes it over a certain threshold. If you need to allocate at all, do it up front. Or better, do it statically. Then the GC won't run at all.

What sort of CodinGame bot would you need to allocate from the GC for anyway?

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