On Thursday, 5 September 2019 at 08:16:08 UTC, Daniel Kozak wrote:
On Thu, Sep 5, 2019 at 9:55 AM berni via Digitalmars-d-learn <digitalmars-d-learn@puremagic.com> wrote:

I still struggle with the concept of immutable and const:

> import std.stdio;
>
> void main()
> {
>     auto p = Point(3);
>     auto q = p.x;
>     writeln(typeof(q).stringof);
> }
>
> struct Point
> {
>     @property immutable long x;
> }

The type of q is immutable(long). But I need a mutable q. I found
two ways:

a) long q = p.x;
b) auto q = cast(long)p.x;

Either way I've to specify the type "long" which I dislike (here it's not a real burdon, but with more complicated types it might be). Is there a way, to make q mutable without having to write the type explicitly?

in this case you can just use:

auto q = cast()p.x;

or:

auto q = p.x + 0;

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