On Tuesday, 21 May 2019 at 20:31:58 UTC, Dennis wrote:
I was replacing a memcpy with a slice assignment and accidentally used == instead of =.
Usually the compiler protects me from mistakes like that:

```
int[4] a;
a == a;
```
Error: a == a has no effect

However, because I was using slices it didn't:
```
int[4] a;
a[] == a[];
```
No errors

Does slicing have an effect I'm not aware of, or is this a bug?

It calls druntime( https://d.godbolt.org/z/3gS3-E ), so technically it does have an effect, even if that effect is completely unused and therefore optimized away. Whether this should be considered an effect or not is up to you

Reply via email to