On Tuesday, 21 May 2019 at 20:31:58 UTC, Dennis wrote:
I was replacing a memcpy with a slice assignment and
accidentally used == instead of =.
Usually the compiler protects me from mistakes like that:
```
int[4] a;
a == a;
```
Error: a == a has no effect
However, because I was using slices it didn't:
```
int[4] a;
a[] == a[];
```
No errors
Does slicing have an effect I'm not aware of, or is this a bug?
It calls druntime( https://d.godbolt.org/z/3gS3-E ), so
technically it does have an effect, even if that effect is
completely unused and therefore optimized away. Whether this
should be considered an effect or not is up to you