On Wednesday, 6 December 2017 at 19:05:24 UTC, mrphobby wrote:
Can anyone explain what "stringImportPaths" is? I have seen this being used in dub.json files and I think I kind of know what it does, but I haven't been able to find a clear explanation in any documentation of what it does. It does not look like anything I'm familiar with from other languages.

I understand it can be used for resources but I have seen it being used with both text files and binary files so I'm a bit confused. The documentation says I can import "whatever", but that feels a bit weird since importing is a construct used for importing symbols, right?

stringImportPaths are to -J what importPaths are to -I. In D you can import a string directly into your program, similarly to #include in C and C++. Imagine it as kind of a mixin(read("filename")) (which you can't do). For security concerns, dmd only looks for "filename" in directories passed in with -J.


A silly example:

foo.d:
import std.stdio;
void main() {
        mixin(`auto values = [` ~ import("foo.txt") ~ `];`);
        writeln(values);
}


foo.txt:
1, 2, 3, 4, 5

$ dmd -J. foo.d
$ ./foo
[1, 2, 3, 4, 5]


Atila

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