Hey all!

I'm learning programming through D and having a really good time (much better than with C++ or Python). I'm aiming to make little games with it as a hobby so I've learned some OpenGL stuff. But, I feel like I'm learning more library code rather than D concepts and idioms, especially where efficiency and performance are concerned. (I also have a light interest in functional programming for when it would make sense to employ those principles.)

Are there any tutorials that show off the power of D with worked examples that explain the importance of certain features?

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