On Saturday, 2 May 2015 at 02:51:52 UTC, Fyodor Ustinov wrote:
Simple code:

http://pastebin.com/raw.php?i=7jVeMFXQ

What I'm doing wrong?

Try using class instead of struct.
Last time I played with std.concurrency it used Variants to store the messages, so when something bigger than a little basic value or a reference, like a class object, is sent it behaves unpredictably: can crash or shit garbage. Trying to send structs larger than ~20 bytes usually caused problems.

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