On Thursday, 19 February 2015 at 09:38:48 UTC, Mike Parker wrote:
On Thursday, 19 February 2015 at 08:24:08 UTC, Jonathan Marler wrote:
I am having a heck of a time trying to figure out how to do this. How do I change the attributes of a function based on the version without copying the function body? For example:

version(StaticVersion) {
   static void myLongFunction()
   {
       // long body ...
   }
} else {
   void myLongFunction()
   {
       // same long body copied...
   }
}

In one version I want the function to be static and in another I don't want it to be static. I cannot figure out how to do this without copy/pasting the entire function body to both versions.

You should be able to cobble something together with string mixins.

I'm still holding out hope for some sort of .codeof

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