This is a fairly basic question but I can't find any good answers, so I'm asking..

Anyways, I want to be able to invoke the D compiler, whichever that might be from inside of a D program, so I can say, compile a D script on-the-fly in some game, it's just an idea though.

To be even more to the point, how can I invoke the D compiler inside of a D program, also, do I need to bundle said D compiler with my program or does D have some compilation feature inside of an already compiled program (Which I doubt)?

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