On 2013-11-25 06:03:27 +0000, Antoche said:

The following code compiles but doesn't work as expected:

      import std.stdio;
      import std.concurrency;

      class A
      {
          this() immutable {}
      }

      void main()
      {
          auto tid = spawn( &fooBar, thisTid );
          while(true)
          {
              receive(
                  (Variant any) {
                      writeln( "Received a variant" );
                      writeln( "Received ", any );
                  }
              );
          }
      }

      void fooBar( Tid masterTid )
      {
          scope(failure) writeln( "fooBar failed" );
          scope(success) writeln( "fooBar succeeded" );
          scope(exit) writeln( "fooBar exiting" );
          try
          {
              immutable A b = new immutable A();
              masterTid.send( 42 ); // This works
              masterTid.send( b );  // This doesn't
          }
          catch( Exception e )
          {
              writeln( "Exception received" );
          }
      }


I see this in the console:

      fooBar exiting
      fooBar failed
      Received a variant
      Received 42

(then it just hangs)

I'm especially puzzled by:
   * Sending an int as a message works but not an immutable object.
Wasn't this  (safely sharing objects across threads) one of the
basic use cases for the immutable type qualifier?
   * scope(failure) failed but my exception handler didn't catch
anything. How is this possible? What could cause that?
Assertions/abort?

There seemed to be a 3-year-old ticket on this issue
(http://d.puremagic.com/issues/show_bug.cgi?id=5538) with very
little activity, which is a bit surprising given how much
emphasis is given to this feature (the D homepage mentions "D
offers an innovative approach to concurrency, featuring true
immutable data, message passing, no sharing by default, and
controlled mutable sharing across threads", and TDPL devotes a
whole chapter on it). This thread
(http://forum.dlang.org/thread/kgk8hc$12fa$1...@digitalmars.com)
also says std.concurrency is "very buggy".

If I can't use std.concurrency, is there any other safe
alternative for multithreaded programming with D?

Thanks,
A.


There is a bug with the internals of send/receive. It has to be able to copy the reference to a another place while sending -- and it seems it can't do that because it's immutable. I don't think many people are using it. I personally did not realize the bug was from 2011. I think DMD has been fixed enough to make a patch to phobos now. I'm going to ping this bug report.

However, even CONSTRUCTING immutable objects right now is very difficult. It's arguably "correct" but, seems impossible to actually be able to make something of use without many many idups. It's kind of in the same boat as shared.

What I am currently doing, is casting to shared, and then back. I tried making my classes shared, and also immutable as you have. Nothing else seems to work:

class A
      {
          this() {}
      }

      void main()
      {
          auto tid = spawn( &fooBar, thisTid );
          while(true)
          {
              receive(
                   (shared A _m)
                   {
                        auto m = cast(A)_m;
                        //Do stuff.
                   },
                  (Variant any) {
                      writeln( "Received a variant" );
                      writeln( "Received ", any );
                  }
              );
          }
      }

      void fooBar( Tid masterTid )
      {
          scope(failure) writeln( "fooBar failed" );
          scope(success) writeln( "fooBar succeeded" );
          scope(exit) writeln( "fooBar exiting" );
          try
          {
              immutable A b = new A();
              masterTid.send( 42 ); // This works
              masterTid.send( cast(shared) b );  // Should work
          }
          catch( Exception e )
          {
              writeln( "Exception received" );
          }
      }

-Shammah




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