On Monday, 20 May 2013 at 13:07:06 UTC, MrSmith wrote:
On Monday, 20 May 2013 at 12:42:50 UTC, evilrat wrote:
do you have referenced projects in xamarin? if so, any time you change something in one of such projects you need to rebuild whole solution, that one of many reasons why i don't use xamarin/mono-d

Yes, i have. This moment has started to annoy me. I think MonoDevelop has this feature, isn't it? Maybe i should use Visual-D.
But this is not important at this moment.
Maybe it is a compiler bug? When i will have enough time, i will try to distinguish the code which causes the problem into some small piece of code.

this is maybe caused by wrong linker usage, after all mono-d is primarily developed for linux?

oh i see you also use -gc, in some cases it can add PITA. simple example is ctfe enums. try compile without -gc and -g, if this would work then it's really linker or compiler bug.

monodevelop/xamarin is the same crap just after rebranding, it should have working project references at least for C++/C# since it mimics visual studio behavior, and i can confirm that in visual-d reference projects works fine, and you also has a debugger unlike mono-d O_-

the only disappointing fact is that mono-d has the best code completion so far :(
but really for my projects size this is not a big issue.

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