On 2013-05-02 22:23, Diggory wrote:
The wgl*** functions and "SwapBuffers" ARE part of the windows api even
though they are implemented in opengl32.dll (they are declared in
wingdi.h IIRC)

wgl*** is the Windows specific OpenGL functions? Then it make sense to be part of the Windows API.

--
/Jacob Carlborg

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