On Thursday, 20 September 2012 at 08:10:36 UTC, Namespace wrote:
You're right.
This is my next try: http://dpaste.dzfl.pl/02b32d33
Do you have anything else to say? :)

I think it looks good, but I'm unsure about "move", or allowing pass by value:

Classes can't be memcopied the way structs can: Class may have default constructors, or copy constructors, which would be totally ignored by a memcopy. For example, if your class had a "RefCounted" member, its postblit would never be called, and it would then be "over destroyed":

--------
class A
{
    RefCounted!int rf;
    this()
    {
        rf.RefCounted.ensureInitialized();
        rf = 5;
    }
}

void main()
{
    A a = new A();
    OnStack!A osa = OnStack!A.move(a);
}
--------
core.exception.InvalidMemoryOperationError
--------
Here, osa makes a binary copy of the RefCounted, so the count stays at 1.
Then, when osa is destroyed, it deletes the RefCounted's store.
However, when a is destroyed, it still has a pointer to the (deleted) store, creating the Error...

I think "move" has to go, because classes are just not moveable. pass by value can stay, if and only if, T gives a copy constructor. Or NO constructors (in which case a memcopy should be the same as a default copy).

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