On Saturday, 10 July 2021 at 08:36:07 UTC, Danny Arends wrote:
On Thursday, 8 July 2021 at 13:51:51 UTC, Виталий Фадеев wrote:
Hi!
I searching trivial simple D/OpenGL working in 2021 year
example.
It may be triangle.
It may be based on any library: SDL, GLFW, Derelict, etc.
Can you help me ?
OpenGL is being replaced by vulcan, just to plug my little
project:
http://github.com/DannyArends/CalderaD
Pretty beafy, but well vulkan is a lot more verbose compared to
OpenGL
Thank, Danny Arends! I see you.
I got error:
# glslc app/src/main/assets/data/shaders/wavefront.vert -o
app/src/main/assets/data/shaders/vert.spv
# glslc app/src/main/assets/data/shaders/wavefront.frag -o
app/src/main/assets/data/shaders/frag.spv
# dub
Performing "debug" build using /usr/bin/dmd for x86_64.
bindbc-loader 0.3.2: target for configuration "yesBC" is up to
date.
bindbc-sdl 0.21.4: target for configuration "dynamicBC" is up to
date.
calderad ~master: building configuration "default"...
Running pre-build commands...
/bin/sh: 1: glslc.exe: not found
Command failed with exit code 127: glslc.exe
app/src/main/assets/data/shaders/wavefront.vert -o
app/src/main/assets/data/shaders/vert.spv