On 1/26/21 1:07 PM, ludo wrote:
Hi guys,
still working on old D1 code, to be updated to D2. At some point the
previous dev wrote a FastLock class. The top comment is from the dev
himself, not me. My question is after the code.
[snip]
Is it so that the
old Tango's mutex lock was not keeping count and would lock the same
object several time? Do we agree that the FastLock class is obsolete
considering current D core?
Just want to point out that druntime was based off of Tango's runtime.
So I would expect D2's mutex to have at least as much performance as
Tango's mutex.
If this is D1 code, it was before this happened (D1 phobos did not share
a runtime with Tango).
-Steve