On Wednesday, 24 June 2020 at 19:14:48 UTC, IGotD- wrote:
On Wednesday, 24 June 2020 at 18:53:34 UTC, matheus wrote:
What I'd like to know from the experts is: What would be the
advantage of using D to port such games?
Can you elaborate your question a little bit more. Why would
you want to port existing game code to another language to
begin with?
To see how the game could fit/run in D, like people are porting
some of those games to Rust/Go and so on.
When you mention "advantage", advantage compared to what?
To the original language the game was written. For example taking
DOOM (Written in C), in D what would be the features that someone
would use to port this game, like using CTFE to generate SIN/COS
table would be reasonable?
I'm just looking for a roughly idea of this matter.
Matheus.