Hal Murray <hmur...@megapathdsl.net>: > > >> We ran for years without long doubles. There were no destabilizing > >> problems. > > > No, but changing the code *back* before 1.0 was a thing I didn't want to do. > > I was surprised you put that change in that close to 1.0. Taking it back > should have been a simple revert.
The difference is that I thought the original move was a win...and I wasn't wrong, exactly, it immunized us against overflows for at least some hardware. It just wasn't the fully *cross-platform* win I originally thought. > > I rememenber now thinking that long double was a net gain, if imperfectly, > > because on systems with full long double support it would address the > > overflow issue, while leaving us no worse off than before elsewhere. > > How much hardware has support for long doubles? x86-64, for starters. > What is the performance impact of no hardware support? That I do not know. But I'm not worried about it either - we're not doing calculations in them at any kind of serious volume. -- <a href="http://www.catb.org/~esr/">Eric S. Raymond</a> My work is funded by the Internet Civil Engineering Institute: https://icei.org Please visit their site and donate: the civilization you save might be your own. _______________________________________________ devel mailing list devel@ntpsec.org http://lists.ntpsec.org/mailman/listinfo/devel