Hi, I have released my native game for Sailfish some time ago and it was quite OK for all the devices but SailfishX... :(
https://together.jolla.com/question/175875/new-native-sailfish-game-in-harbour/ Recently I got access to an XperiaX device and I was able identify root cause for hang-ups: in-game audio. There is a pool of Audio components and in-game sound effects are assigned to them on first-free-plays bases. It seems I use Audio/MediaPlayer QML compontnts in wrong way but I cannot figure out what the real problem is... :( Is there anyone who is willing to give me helping hand? Thx in advance, Zoltan <https://www.avast.com/sig-email?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=webmail&utm_term=icon> Virus-free. www.avast.com <https://www.avast.com/sig-email?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=webmail&utm_term=link> <#DAB4FAD8-2DD7-40BB-A1B8-4E2AA1F9FDF2>
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