Hi,

I have released my native game for Sailfish some time ago and it was quite
OK for all the devices but SailfishX... :(

https://together.jolla.com/question/175875/new-native-sailfish-game-in-harbour/

Recently I got access to an XperiaX device and I was able identify root
cause for hang-ups: in-game audio.

There is a pool of Audio components and in-game sound effects are assigned
to them on first-free-plays bases. It seems I use Audio/MediaPlayer QML
compontnts in wrong way but I cannot figure out what the real problem is...
:(

Is there anyone who is willing to give me helping hand?

Thx in advance,

Zoltan

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