Hello. I do not know much about Urho3D but I have been working on porting the Godot game engine to SailfishOS. You can follow the progress at PR #9435 [1]. I work on it in my free time so progress is slow ... but I managed to run the 2D platformer demo this weekend! Currently my biggest obstacle is adding support for landscape mode. I have done some search on TJC and it seems that we have to rotate he drawing canvas manually and also translate input coordinates. (And also let the WM know we are running in landscape mode.) If there are any other ways to do this I would very much like to know.
Anyway, back to Urho3D. On their github page they have quite a long list of dependencies, other than SDL2. Not sure which ones are optional or required, but some of them are already in the repos, others can be bundled. [1] - https://github.com/godotengine/godot/pull/9435 2017-06-27 13:04 GMT+03:00 tung tran <tung...@gmail.com>: > Hi, > Sailfish support SDL2 now, Do someone try to build Urho3D? > > Best Thanks. > Regards. > Tung > > _______________________________________________ > SailfishOS.org Devel mailing list > To unsubscribe, please send a mail to devel-unsubscribe@lists. > sailfishos.org >
_______________________________________________ SailfishOS.org Devel mailing list To unsubscribe, please send a mail to devel-unsubscr...@lists.sailfishos.org