after  a thought, I think overlay can be added back in the following way:1. 
wayland-android-client-protocol.h supports passing ANativeWindowBuffer from 
wayland client to server.2. An object(WindowSurface) with same interface of 
ANativeWindow can be constructed in host; which meets the requirement of 
android codecs.3. then we can create gst video sink element which accepts 
ANativeWindow, gst can feed the WindowSurface to android codecs.finally weston 
receives ANativeWindowBuffer from media client, it has the option to assign 
this ANativeWindowBuffer to Overlay plane.


--------------------------------


----- 原始邮件 -----
发件人:Mohammed Hassan <mohammed.has...@jolla.com>
收件人:Sailfish OS Developers <devel@lists.sailfishos.org>
主题:Re: [SailfishDevel] 回复:Re: could we support_hw_overlay_from_gst-droid?
日期:2015年05月19日 21点27分


On Tue, 5 May 2015 23:09:40 +0300
Tone Kastlunger <users.giulie...@gmail.com> wrote:
> Hi;
> apologies for dropping the mailing list - it appears gmail does not
> reply correctly to the mailing list but only to the sender.
> Qt 5.1 was my typo, should have been 5.2.
> 
> Point being, does lipstic currently handle wayland subsurfaces?
Unfortunately not but it can be done if there is a need ;-)
The point is: Does it really improve the rendering/playback performance?
Cheers,
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