24.01.2015, 01:04, Kim Foder kirjoitti:
I believe this is because of the change where the context is freed when the app is minimized, so I added a call to var getContext("2d") to my onPaint event, and the app can paint on the canvas again.
I noticed the same, it changed with Uitukka/Qt5.2. Adding an onContextChanged handler worked for me.
Canvas { id: canvas onContextChanged: { if (!canvas.context) return; // Initialize context properties here... canvas.requestPaint(); } } -- Osmo Salomaa <otsal...@iki.fi> _______________________________________________ SailfishOS.org Devel mailing list To unsubscribe, please send a mail to devel-unsubscr...@lists.sailfishos.org