Most likely Daniel has the correct 960x540 device pixels. But I assume
that he gets a devicePixelRatio of 1, which is too low for the Jolla
device. With 244 PPI (I assume that's what the Jolla phone has) it
should be a 2.0.

What does the Jolla browser or the webview show here?
http://www.devicepixelratio.com/

On Sat, Aug 16, 2014 at 12:03 PM, Andrea Bernabei
<and.berna...@gmail.com> wrote:
> Hi Daniel :)
>
> could you please elaborate more?
> What's the issue you're having?
>
> 960x540 is the resolution of the screen
>
>
> 2014-08-16 11:55 GMT+02:00 Daniel Beck <d.danielb...@googlemail.com>:
>>
>> Hello,
>>
>> I would like to create a webapp game application that runs inside a
>> WebView.
>> The problem is that the resolution reported by the HTML application is
>> 960x540. The viewport of the HTML is set as follows:
>>
>> <meta name="viewport" content="width=device-width, initial-scale=1">
>>
>>
>> Apparently, the webview does not honnor the device pixel ration (DPR) of
>> the device.
>> Is there some property/configuration I can set for this in the QML?
>>
>> WebView {
>>                           id: webView
>>                           anchors.fill: parent
>>                           url: "index.html"
>> }
>>
>>
>> Thanks
>> Daniel
>>
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>
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