Most likely Daniel has the correct 960x540 device pixels. But I assume that he gets a devicePixelRatio of 1, which is too low for the Jolla device. With 244 PPI (I assume that's what the Jolla phone has) it should be a 2.0.
What does the Jolla browser or the webview show here? http://www.devicepixelratio.com/ On Sat, Aug 16, 2014 at 12:03 PM, Andrea Bernabei <and.berna...@gmail.com> wrote: > Hi Daniel :) > > could you please elaborate more? > What's the issue you're having? > > 960x540 is the resolution of the screen > > > 2014-08-16 11:55 GMT+02:00 Daniel Beck <d.danielb...@googlemail.com>: >> >> Hello, >> >> I would like to create a webapp game application that runs inside a >> WebView. >> The problem is that the resolution reported by the HTML application is >> 960x540. The viewport of the HTML is set as follows: >> >> <meta name="viewport" content="width=device-width, initial-scale=1"> >> >> >> Apparently, the webview does not honnor the device pixel ration (DPR) of >> the device. >> Is there some property/configuration I can set for this in the QML? >> >> WebView { >> id: webView >> anchors.fill: parent >> url: "index.html" >> } >> >> >> Thanks >> Daniel >> >> _______________________________________________ >> SailfishOS.org Devel mailing list >> To unsubscribe, please send a mail to >> devel-unsubscr...@lists.sailfishos.org > > > > _______________________________________________ > SailfishOS.org Devel mailing list > To unsubscribe, please send a mail to devel-unsubscr...@lists.sailfishos.org _______________________________________________ SailfishOS.org Devel mailing list To unsubscribe, please send a mail to devel-unsubscr...@lists.sailfishos.org