Hi!

I had asked a while a go the same question regarding orientation when I
started porting my SDL games and received the same answer that I should do
the rotation translation my self and not only for rendering but for touch
screen. Also the same question that it would be faster if I did the
calculations instead of the system automatically.

I didn't want to pursue the matter further even though I thought the answer
had no merit. There is no speed degradation on other platforms, Apple with
iOS does it on all versions even on the first iPhone with an old hardware,
BlackBerry does it from the tablet (PlayBook OS) and the newer BB10 OS.
Google does it with all versions of Android from the first low level
hardware up to the latests hi-end.

So the answer: "Do it yourself because it's faster" has NO merit. IMHO
either jolla doesn't have the skills or the man power to do it.

It doesn't matter any more, for the company I work for we no longer
consider porting our games to this platform, not in the near future. We
tested it and given it an F (for fail)
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