Yes, on win7 professional for me on emulator it works okeysh, As in it is possible to debug, but stopping has issues.
tortoisedoc Von meinem iPad gesendet > Am 9.7.2014 um 16.15 schrieb Iosif Hamlatzis <i.hamlat...@gmail.com>: > > https://www.dropbox.com/s/t6wsbj6sohyq8wd/debug.png > > > > My system is WindowsXP SP3 and I am using the QtCreator IDE to deploy my game > and hopefully debug it. > > As you can see from the screenshot (above link) the build and deploy process > succeeds (both for the emulator and the actual device). > > The problem is I cannot debug my code from inside the IDE either inside the > emulator or the actual device. When I select to debug the IDE starts building > the game, then it deploys it and then a pop-up dialogue appears requesting an > executable (executable files for Windows are .exe - .com - .cmd - .vbs - > .bat). BUT the build process doesn't produce any executable file. > > Has anyone managed under Windows (any version) to debug on the emulator or > device his/her app from inside the IDE? > > Any advice? > > thanks > > > PS > Please don't say move to Linux or Mac OS X, also don't say use command line > utilities from inside the built engine using ssh into the image. Since > SailfishOS SDK comes with utilities for Windows then every utility (including > the provided IDE) should work in full and not partially. > > _______________________________________________ > SailfishOS.org Devel mailing list > To unsubscribe, please send a mail to devel-unsubscr...@lists.sailfishos.org
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