Yes, on win7 professional for me on emulator it works okeysh,
As in it is possible to debug, but stopping has issues.

tortoisedoc

Von meinem iPad gesendet

> Am 9.7.2014 um 16.15 schrieb Iosif Hamlatzis <i.hamlat...@gmail.com>:
> 
> https://www.dropbox.com/s/t6wsbj6sohyq8wd/debug.png
> 
> 
> 
> My system is WindowsXP SP3 and I am using the QtCreator IDE to deploy my game 
> and hopefully debug it.
> 
> As you can see from the screenshot (above link) the build and deploy process 
> succeeds (both for the emulator and the actual device). 
> 
> The problem is I cannot debug my code from inside the IDE either inside the 
> emulator or the actual device. When I select to debug the IDE starts building 
> the game, then it deploys it and then a pop-up dialogue appears requesting an 
> executable (executable files for Windows are .exe - .com - .cmd - .vbs - 
> .bat). BUT the build process doesn't produce any executable file.
> 
> Has anyone managed under Windows (any version) to debug on the emulator or 
> device his/her app from inside the IDE?
> 
> Any advice?
> 
> thanks
> 
> 
> PS
> Please don't say move to Linux or Mac OS X, also don't say use command line 
> utilities from inside the built engine using ssh into the image. Since 
> SailfishOS SDK comes with utilities for Windows then every utility (including 
> the provided IDE) should work in full and not partially.
> 
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