Den 18. mars 2014 23:11, skrev Iosif Hamlatzis:
In SailfishOS the call toglGenTextures( 1, &(pSurfaceNode->g_surfaceID) ); GLenum err_ = glGetError(); fails and it returns error code 1280.
Not necessarily. This is the first call to glGetError in that function. Since old GL errors aren't cleared before the next call to glGetError, the error could already have been set long before you called glGenTextures.
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