use *%preun*and*%postun* scriptlets, but its not allowed in harbour :D

On 14.03.2014 13:43, Iosif Hamlatzis wrote:
I cannot use the %ghost directive as I don't know the names of the data files that will be created during runtime, can I use the %ghost directive with wildcards?. Also the folder I store my data files according to this link https://harbour.jolla.com/faq#2.14.0 is $XDG_DATA_HOME/<MyGameName> when I added in my .spec file packaging failed and according to the above link it states

"You must not hardcode */home/nemo/* or *$HOME/.config/*, etc. - use the Qt 5 QStandardPaths, GLib convenience methods or the xdg-helper library to determine the paths. This will make sure your application keeps working for sandboxed use cases, multi-user use cases as well as multi-profile single-user use cases."


So which is the proper way to have the folders *$XDG_CONFIG_HOME/<HARBOUR_APP_NAME>* and *$XDG_DATA_HOME/<HARBOUR_APP_NAME>* and *$XDG_CACHE_HOME/<HARBOUR_APP_NAME>* removed automatically when removing my game?

These three folders aren't automatically created on installation and as I understand I have to create them at run-time on my first run if I want to use them.




_______________________________________________
SailfishOS.org Devel mailing list

_______________________________________________
SailfishOS.org Devel mailing list

Reply via email to