Thanks all for your help. I ended up with this QML and thought I might share with the list:
- added qt5-qtdeclarative-import-sensors in Requires (.yaml) - created a component that checks if the device is shaked: ShakeSensor.qml import QtQuick 2.0 import QtSensors 5.1 Accelerometer { signal shaked property real sensitivity: 30 property real module: 0 active: true dataRate: 20 onReadingChanged: { var rx = reading.x; var ry = reading.y; var rz = reading.z; var cmodule = Math.sqrt(rx * rx + ry * ry + rz * rz); var cshake = Math.sqrt(Math.pow(module,2)+Math.pow(cmodule,2)); if( cshake >= sensitivity ) { shaked(); } module = cmodule; } } This code is strongly indebted to QShake by Sebastiano Galazzo <sebastiano.gala...@gmail.com> for the way to find if device was shaked out of accelerometer readings. Thanks to him. Check the result in my MkPokerPlanning app ! :-) Best regards, Franck Le 12/01/2014 17:00, Mike Sheldon a écrit : > On Sun, 2014-01-12 at 16:42 +0100, Franck Routier (perso) wrote: >> But... I get this: >> >> SensorManagerInterface::interface:78 - Requested sensor id ' >> "accelerometersensor" ' interface not granted >> >> Any idea where this comes from ? > > The emulator doesn't simulate accelerometer sensors, for this sort of > thing your only option is to test on device. > > Cheers, > Mike. > > _______________________________________________ > SailfishOS.org Devel mailing list > _______________________________________________ SailfishOS.org Devel mailing list