> Are we missing code examples of how to integrate C++-based OpenGL rendering 
> like QGLWidget (initializeGL, resizeGL and paintGL) with Sailfish Silica QML 
> UIs? Would it help you if such examples were available (a simple hello world 
> with Silica buttons and a rectangular area where things are rendered with 
> OpenGL)?


+1
Please do it !!! 
This kind of example is what I'm looking for, and it would be a great starting 
point for people coming from qglwidgets :)



Em Quinta-feira, 5 de Dezembro de 2013 9:44, Filip Kłębczyk 
<fklebc...@gmail.com> escreveu:
 
W dniu 05.12.2013 09:56, Thomas Perl pisze:
> Are we missing code examples of how to integrate C++-based OpenGL rendering 
> like QGLWidget (initializeGL, resizeGL and paintGL) with Sailfish Silica QML 
> UIs? Would it help you if such examples were available (a simple hello world 
> with Silica buttons and a rectangular area where things are rendered with 
> OpenGL)?

Very good idea, even better if there would be appropriate templates in 
the SDK like I've stated in previous mail, so there wouldn't be a 
problem in searching for those code examples somewhere on the Internets.

Regards,
Filip


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