> Are we missing code examples of how to integrate C++-based OpenGL rendering
> like QGLWidget (initializeGL, resizeGL and paintGL) with Sailfish Silica QML
> UIs? Would it help you if such examples were available (a simple hello world
> with Silica buttons and a rectangular area where things are rendered with
> OpenGL)?
+1
Please do it !!!
This kind of example is what I'm looking for, and it would be a great starting
point for people coming from qglwidgets :)
Em Quinta-feira, 5 de Dezembro de 2013 9:44, Filip Kłębczyk
<fklebc...@gmail.com> escreveu:
W dniu 05.12.2013 09:56, Thomas Perl pisze:
> Are we missing code examples of how to integrate C++-based OpenGL rendering
> like QGLWidget (initializeGL, resizeGL and paintGL) with Sailfish Silica QML
> UIs? Would it help you if such examples were available (a simple hello world
> with Silica buttons and a rectangular area where things are rendered with
> OpenGL)?
Very good idea, even better if there would be appropriate templates in
the SDK like I've stated in previous mail, so there wouldn't be a
problem in searching for those code examples somewhere on the Internets.
Regards,
Filip
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