Hi,

Few pointers, application installs and starts.

desktop file Icon path is wrong so app icon is empty on grid. If you change 
Icon line to:
Icon=/usr/share/icons/hicolor/90x90/apps/morzyn.png
Then icon would show up in the grid too. 

Your startup time is pretty slow so you might want to optimize&hunt down 
bottlenecks in startuptime by using qml debugger. (Or maybe add some 
splashscreen while application is starting).

Its pretty hard to choose player in game area, you might want to think about 
increasing the size in there, or maybe even add some zooming possibility to 
game field.

re, Jonni
________________________________________
From: devel-boun...@lists.sailfishos.org [devel-boun...@lists.sailfishos.org] 
on behalf of Martin Windolph [mar...@yoktobit.de]
Sent: Tuesday, November 12, 2013 11:13 PM
To: Sailfish OS Developers
Subject: [SailfishDevel] App rejected, missing libc.so.6

Hi,

my game, submitted to Jolla Harbour yesterday, just got rejected for the 
following reasons:

The Installation brought up:
error: Failed dependencies:
libc.so.6(GLIBC_2.0) is needed by morzyn-0.7.14-1.armv7hl
libm.so.6(GLIBC_2.0) is needed by morzyn-0.7.14-1.armv7hl

I never had these missing dependencies in the emulator. What am I missing here? 
The only “non-predefined” Qt things I use (in my opinion) are
QT += xml
#include <time.h>

Do I have to include some more PkgConfigBR-Entries?

I now cleaned up my qmake-File to be as lightweight as in the new template and 
I found a non-used #include <cstdlib> in my code, which is now removed. Maybe 
that was the libc.so-guy? Morzyn is now repackaged, but before resubmitting, 
I’d like to know if it works now.

Could someone with a real device please test if it is installable now? - or 
just send me a device, then I do it on my own 😉
The emulator never had any problems with libc.so.6, so testing there is 
pointless.

The new RPM is located here:
http://yoktobit.de/morzyn/downloads/morzyn-0.7.14-1.armv7hl.rpm

Thanks!
Martin
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