Andrey Kozhevnikov wrote: > And please tell about possible ways for paying for application > and developer ways to receive funds
Right. Will the store support in-app purchase? Will it support subscriptions? Will there be any in-app advertising system/network offered by Jolla, so that in-app ads can be used in free/Lite applications? And also, equally important... what kind of software protection/activation/registration will be supported (or at least ALLOWED) by the store. For example, will the store (if chosen so by the publisher) automatically generate registration/activation keys based on a phrase provided for an application by the publisher; or will the store support pre-generated list of registration keys uploaded by the developer? Or something else. Or if no registration/activation will be supported by the store itself, will Jolla be providing publishers with customer phone's IMEI number so that IMEI based activation/registration can be included in the application and handled by the developer himself? The Nokia store hasn't been supporting ANY kind of software protection, and actually (by not providing publishers with ANY customer data) it's been *preventing* it... Without knowing customer's IMEI number, or even just email address, it is impossible to have any sort of activation/registration. Anyone can contact the publisher and say that he purchased his application from the Nokia store, and it is not possible to verify it in any way. And without any sort of software protection, an application purchased from the store can be then instantly uploaded to a warez or file sharing site and distributed without any limits. Apologies for so many questions and suggestions right at start, but as the Nokia store example shows us, things that were omitted at the beginning never came... And as Sailfish OS (at least initially) will be a small 'ecosystem', the more important it is to provide (or at least ALLOW) any sort of software protection. If on Android or iOS 80% of copies of an application are pirate copies, the remaining 20% still account for thousands of copies sold. Whereas on a small platform like Sailfish same percentage (80%) of pirate copies will result in the remaining 20% accounting for... A HANDFUL of sales, rendering development of commercial applications completely unprofitable. That's why offering/allowing any kind of protection is very important, not only for developers but also for the platform's growth. Implementing activation or other things mentioned above takes some time, so it would be great if we could know these things as soon as possible. Michal _______________________________________________ SailfishOS.org Devel mailing list