David Airlie wrote:
> No, nothing concrete has been mentioned in this area at all.
> 
> sw rendering won't benefit from vulkan very much, in fact it would be
> worse than GL in some cases, as Vulkan really works on the building up
> long command buffers and executing them, rather than direct execution in a
> context that GL does.

But eventually there will be Vulkan-only software and some fallback is 
needed for the hardware not supported by any hardware driver.

        Kevin Kofler
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