> ~~~
> diff -Naur 
> blender-2.93.3-original/source/blender/io/usd/intern/usd_writer_abstract.cc 
> blender-2.93.3/source/blender/io/usd/intern/usd_writer_abstract.cc
> --- 
> blender-2.93.3-original/source/blender/io/usd/intern/usd_writer_abstract.cc 
> 2021-04-20 22:02:39.000000000 -0400
> +++ blender-2.93.3/source/blender/io/usd/intern/usd_writer_abstract.cc 
> 2021-08-21 14:06:34.944881162 -0400
> @@ -102,7 +102,9 @@
>     shader.CreateInput(usdtokens::metallic, 
> pxr::SdfValueTypeNames->Float).Set(material->metallic);
> 
>     /* Connect the shader and the material together. */
> -  usd_material.CreateSurfaceOutput().ConnectToSource(shader, 
> usdtokens::surface);
> +  usd_material.CreateSurfaceOutput().ConnectToSource(
> +      shader.ConnectableAPI(),
> +      usdtokens::surface);
> 
>     return usd_material;
>   }
> ~~~
Thanks. The suggested patch successfully worked and I filed it to upstream [1]. 
I committed the changes to Rawhide branch [2] to facilitate the works. Scratch 
build is on the way 
https://koji.fedoraproject.org/koji/taskinfo?taskID=74309552 
The failure now occurs on

~~~
/builddir/build/BUILD/blender-2.93.3/source/blender/blenkernel/intern/dynamicpaint.c:1901:7:
 note: referencing argument 1 of type 'unsigned char *'
/builddir/build/BUILD/blender-2.93.3/source/blender/blenlib/intern/math_color.c:427:
 note: in a call to function 'rgba_float_to_uchar'
  427 | void rgba_float_to_uchar(unsigned char r_col[4], const float col_f[4])
      | 
/usr/bin/ld.gold: internal error in format_file_lineno, at dwarf_reader.cc:2278
collect2: error: ld returned 1 exit status
gmake[2]: *** [source/creator/CMakeFiles/blender.dir/build.make:409: 
bin/blender] Error 1
~~~~

Reference:
[1] https://developer.blender.org/T90842
[2] 
https://src.fedoraproject.org/rpms/blender/c/f133d7a5a9273bcf92bd21f38bc34bf3fbcd2317?branch=rawhide

Luya Tshimbalanga
Fedora Design Suite maintainer
Fedora Design Team
    
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