The change looks good to me. Added some more info for Liming and others 
reference.

For DBG2, 
https://docs.microsoft.com/en-us/windows-hardware/drivers/bringup/acpi-debug-port-table
Table 3. Debug port types and subtypes
0x0005 Nvidia 16550

For SPCR, 
https://docs.microsoft.com/en-us/windows-hardware/drivers/serports/serial-port-console-redirection-table
Interface Type - See the Serial Port Subtypes in Table 3 of the DBG2 
Specification<https://docs.microsoft.com/en-us/windows-hardware/drivers/bringup/acpi-debug-port-table>

Both links are in LINKS TO ACPI-RELATED DOCUMENTS in https://uefi.org/acpi

Reviewed-by: Sunny Wang <sunny.w...@arm.com<mailto:sunny.w...@arm.com>>

From: devel@edk2.groups.io <devel@edk2.groups.io> On Behalf Of gaoliming via 
groups.io
Sent: Friday, May 21, 2021 1:20 PM
To: devel@edk2.groups.io; ashishsin...@nvidia.com; Samer El-Haj-Mahmoud 
<samer.el-haj-mahm...@arm.com>; michael.d.kin...@intel.com; 
zhiguang....@intel.com
Subject: 回复: [edk2-devel] [PATCH 1/1] MdePkg: Update DBG2 and SPCR header with 
NVIDIA 16550 Subtype

Ashish:
 Is NVIDIA 16550 Subtype defined in the public spec? If yes, can you share the 
link?

Thanks
Liming
发件人: devel@edk2.groups.io<mailto:devel@edk2.groups.io> 
<devel@edk2.groups.io<mailto:devel@edk2.groups.io>> 代表 Ashish Singhal
发送时间: 2021年5月21日 4:33
收件人: Samer El-Haj-Mahmoud 
<samer.el-haj-mahm...@arm.com<mailto:samer.el-haj-mahm...@arm.com>>; 
devel@edk2.groups.io<mailto:devel@edk2.groups.io>; 
michael.d.kin...@intel.com<mailto:michael.d.kin...@intel.com>; 
gaolim...@byosoft.com.cn<mailto:gaolim...@byosoft.com.cn>; 
zhiguang....@intel.com<mailto:zhiguang....@intel.com>
主题: Re: [edk2-devel] [PATCH 1/1] MdePkg: Update DBG2 and SPCR header with 
NVIDIA 16550 Subtype

Hello Michael/Gao/Zhiguang,

Any update on this?

Thanks
Ashish
________________________________
From: Samer El-Haj-Mahmoud 
<samer.el-haj-mahm...@arm.com<mailto:samer.el-haj-mahm...@arm.com>>
Sent: Tuesday, May 18, 2021 3:14 PM
To: devel@edk2.groups.io<mailto:devel@edk2.groups.io> 
<devel@edk2.groups.io<mailto:devel@edk2.groups.io>>; Ashish Singhal 
<ashishsin...@nvidia.com<mailto:ashishsin...@nvidia.com>>; 
michael.d.kin...@intel.com<mailto:michael.d.kin...@intel.com> 
<michael.d.kin...@intel.com<mailto:michael.d.kin...@intel.com>>; 
gaolim...@byosoft.com.cn<mailto:gaolim...@byosoft.com.cn> 
<gaolim...@byosoft.com.cn<mailto:gaolim...@byosoft.com.cn>>; 
zhiguang....@intel.com<mailto:zhiguang....@intel.com> 
<zhiguang....@intel.com<mailto:zhiguang....@intel.com>>
Cc: Samer El-Haj-Mahmoud 
<samer.el-haj-mahm...@arm.com<mailto:samer.el-haj-mahm...@arm.com>>
Subject: RE: [edk2-devel] [PATCH 1/1] MdePkg: Update DBG2 and SPCR header with 
NVIDIA 16550 Subtype

External email: Use caution opening links or attachments


Reviewed-by: Samer El-Haj-Mahmoud 
<samer.el-haj-mahm...@arm.com<mailto:samer.el-haj-mahm...@arm.com>>

> -----Original Message-----
> From: devel@edk2.groups.io<mailto:devel@edk2.groups.io> 
> <devel@edk2.groups.io<mailto:devel@edk2.groups.io>> On Behalf Of Ashish
> Singhal via groups.io
> Sent: Tuesday, May 18, 2021 2:38 PM
> To: devel@edk2.groups.io<mailto:devel@edk2.groups.io>; 
> michael.d.kin...@intel.com<mailto:michael.d.kin...@intel.com>;
> gaolim...@byosoft.com.cn<mailto:gaolim...@byosoft.com.cn>; 
> zhiguang....@intel.com<mailto:zhiguang....@intel.com>
> Cc: Ashish Singhal <ashishsin...@nvidia.com<mailto:ashishsin...@nvidia.com>>
> Subject: [edk2-devel] [PATCH 1/1] MdePkg: Update DBG2 and SPCR header with
> NVIDIA 16550 Subtype
>
> Add macros for NVIDIA 16550 UART specific debug port subtype in both
> DBG2 as well as SPCR header file.
>
> Signed-off-by: Ashish Singhal 
> <ashishsin...@nvidia.com<mailto:ashishsin...@nvidia.com>>
>
> ---
>  MdePkg/Include/IndustryStandard/DebugPort2Table.h            | 1 +
>  .../IndustryStandard/SerialPortConsoleRedirectionTable.h     | 5 +++++
>  2 files changed, 6 insertions(+)
>
> diff --git a/MdePkg/Include/IndustryStandard/DebugPort2Table.h
> b/MdePkg/Include/IndustryStandard/DebugPort2Table.h
> index 3faa30b76a..6a6fd2590e 100644
> --- a/MdePkg/Include/IndustryStandard/DebugPort2Table.h
> +++ b/MdePkg/Include/IndustryStandard/DebugPort2Table.h
> @@ -43,6 +43,7 @@ typedef struct {
>  #define   EFI_ACPI_DBG2_PORT_SUBTYPE_SERIAL_FULL_16550
> 0x0000
>  #define
> EFI_ACPI_DBG2_PORT_SUBTYPE_SERIAL_16550_SUBSET_COMPATIBLE_WITH_
> MS_DBGP_SPEC  0x0001
>  #define   EFI_ACPI_DBG2_PORT_SUBTYPE_SERIAL_ARM_PL011_UART
> 0x0003
> +#define   EFI_ACPI_DBG2_PORT_SUBTYPE_SERIAL_NVIDIA_16550_UART
> 0x0005
>  #define
> EFI_ACPI_DBG2_PORT_SUBTYPE_SERIAL_ARM_SBSA_GENERIC_UART_2X
> 0x000d
>  #define   EFI_ACPI_DBG2_PORT_SUBTYPE_SERIAL_ARM_SBSA_GENERIC_UART
> 0x000e
>  #define   EFI_ACPI_DBG2_PORT_SUBTYPE_SERIAL_DCC
> 0x000f
> diff --git
> a/MdePkg/Include/IndustryStandard/SerialPortConsoleRedirectionTable.h
> b/MdePkg/Include/IndustryStandard/SerialPortConsoleRedirectionTable.h
> index 2066c7895e..ba19567f52 100644
> --- a/MdePkg/Include/IndustryStandard/SerialPortConsoleRedirectionTable.h
> +++ b/MdePkg/Include/IndustryStandard/SerialPortConsoleRedirectionTable.
> +++ h
> @@ -80,6 +80,11 @@ typedef struct {
>  ///
>  #define
> EFI_ACPI_SERIAL_PORT_CONSOLE_REDIRECTION_TABLE_INTERFACE_TYPE_AR
> M_PL011_UART            0x03
>
> +///
> +/// NVIDIA 16550 UART
> +///
> +#define
> EFI_ACPI_SERIAL_PORT_CONSOLE_REDIRECTION_TABLE_INTERFACE_TYPE_NV
> IDIA_16550_UART         0x05
> +
>  ///
>  /// ARM SBSA Generic UART (2.x) supporting 32-bit only accesses [deprecated]
> ///
> --
> 2.17.1
>
>
>
>
>

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