Mike,

I figured that rdseed is only needed in cases demanding highest entropy,
like seeding other pseudo-RNG. It's not for general purpose randomness.
Then I put it in SecurityPkg. But I'm ok to put it into MdePkg. I have no
strong opinion for this.

Regards,
Jian

> -----Original Message-----
> From: Kinney, Michael D <michael.d.kin...@intel.com>
> Sent: Thursday, November 14, 2019 12:25 PM
> To: devel@edk2.groups.io; Wang, Jian J <jian.j.w...@intel.com>; Kinney,
> Michael D <michael.d.kin...@intel.com>
> Cc: Yao, Jiewen <jiewen....@intel.com>; Zhang, Chao B
> <chao.b.zh...@intel.com>; Gao, Liming <liming....@intel.com>; Ni, Ray
> <ray...@intel.com>
> Subject: RE: [edk2-devel] [PATCH 05/11] SecurityPkg/RngLibRdSeed: add an
> instance of RngLib to make use rdseed
> 
> Jian,
> 
> Why is this lib instance in the SecurityPkg?  It only depends
> on the MdePkg.  Can't non security feature related modules
> that want to a random number use this lib without using the
> SecurityPkg?  Could this lib instance be added to MdePkg?
> 
> Thanks,
> 
> Mike
> 
> > -----Original Message-----
> > From: devel@edk2.groups.io <devel@edk2.groups.io> On
> > Behalf Of Wang, Jian J
> > Sent: Wednesday, November 13, 2019 6:18 PM
> > To: devel@edk2.groups.io
> > Cc: Yao, Jiewen <jiewen....@intel.com>; Zhang, Chao B
> > <chao.b.zh...@intel.com>; Kinney, Michael D
> > <michael.d.kin...@intel.com>; Gao, Liming
> > <liming....@intel.com>; Ni, Ray <ray...@intel.com>
> > Subject: [edk2-devel] [PATCH 05/11]
> > SecurityPkg/RngLibRdSeed: add an instance of RngLib to
> > make use rdseed
> >
> > This version of RngLib makes use of AsmRdSeed to get
> > non-deterministic random number, which can be used for
> > seeding other software DRNG like rand interface in
> > openssl. It can be used only on IA32/X64 processors
> > which supports rdseed instruction.
> >
> > Ref:
> > https://bugzilla.tianocore.org/show_bug.cgi?id=1871
> > Cc: Jiewen Yao <jiewen....@intel.com>
> > Cc: Chao Zhang <chao.b.zh...@intel.com>
> > Cc: Michael D Kinney <michael.d.kin...@intel.com>
> > Cc: Liming Gao <liming....@intel.com>
> > Cc: Ray Ni <ray...@intel.com>
> > Signed-off-by: Jian J Wang <jian.j.w...@intel.com>
> > ---
> >  .../RngLibRdSeed/RngLibRdSeed.inf             |  37
> > ++++
> >  .../RngLibRdSeed/RngLibRdSeed.uni             |  18 ++
> >  .../RngLibRdSeed/RngRdSeed.c                  | 189
> > ++++++++++++++++++
> >  3 files changed, 244 insertions(+)
> >  create mode 100644
> > SecurityPkg/RandomNumberGenerator/RngLibRdSeed/RngLibRd
> > Seed.inf
> >  create mode 100644
> > SecurityPkg/RandomNumberGenerator/RngLibRdSeed/RngLibRd
> > Seed.uni
> >  create mode 100644
> > SecurityPkg/RandomNumberGenerator/RngLibRdSeed/RngRdSee
> > d.c
> >
> > diff --git
> > a/SecurityPkg/RandomNumberGenerator/RngLibRdSeed/RngLib
> > RdSeed.inf
> > b/SecurityPkg/RandomNumberGenerator/RngLibRdSeed/RngLib
> > RdSeed.inf
> > new file mode 100644
> > index 0000000000..8162408775
> > --- /dev/null
> > +++
> > b/SecurityPkg/RandomNumberGenerator/RngLibRdSeed/RngLib
> > RdSeed.inf
> > @@ -0,0 +1,37 @@
> > +## @file
> > +#  Instance of RNG (Random Number Generator) Library.
> > +#
> > +#  Rng RdSeed Library that uses CPU RdSeed instruction
> > access to
> > +provide #  non-deterministic random number which can
> > be used as seed
> > +for other #  software deterministic RNGs.
> > +#
> > +#  Copyright (c) 2019, Intel Corporation. All rights
> > reserved.<BR> # #
> > +SPDX-License-Identifier: BSD-2-Clause-Patent # # ##
> > +
> > +[Defines]
> > +  INF_VERSION                    = 0x00010029
> > +  BASE_NAME                      = RngLibRdSeed
> > +  MODULE_UNI_FILE                = RngLibRdSeed.uni
> > +  FILE_GUID                      = 8B613B2E-B944-40F9-
> > B979-1B60D7CAA73C
> > +  MODULE_TYPE                    = BASE
> > +  VERSION_STRING                 = 1.0
> > +  LIBRARY_CLASS                  = RngLib
> > +  CONSTRUCTOR                    =
> > RngLibRdSeedConstructor
> > +
> > +#
> > +#  VALID_ARCHITECTURES           = IA32 X64
> > +#
> > +
> > +[Sources.Ia32, Sources.X64]
> > +  RngRdSeed.c
> > +
> > +[Packages]
> > +  MdePkg/MdePkg.dec
> > +
> > +[LibraryClasses]
> > +  BaseLib
> > +  DebugLib
> > diff --git
> > a/SecurityPkg/RandomNumberGenerator/RngLibRdSeed/RngLib
> > RdSeed.uni
> > b/SecurityPkg/RandomNumberGenerator/RngLibRdSeed/RngLib
> > RdSeed.uni
> > new file mode 100644
> > index 0000000000..051a3019bc
> > --- /dev/null
> > +++
> > b/SecurityPkg/RandomNumberGenerator/RngLibRdSeed/RngLib
> > RdSeed.uni
> > @@ -0,0 +1,18 @@
> > +// /** @file
> > +// Instance of RNG (Random Number Generator) Library.
> > +//
> > +// Rng RdSeed Library that uses CPU RdSeed instruction
> > access to
> > +provide // non-deterministic random number which can
> > be used as seed
> > +for other // software deterministic RNGs.
> > +//
> > +// Copyright (c) 2019, Intel Corporation. All rights
> > reserved.<BR> //
> > +// SPDX-License-Identifier: BSD-2-Clause-Patent // //
> > **/
> > +
> > +
> > +#string STR_MODULE_ABSTRACT             #language en-
> > US "Instance of RNG Library"
> > +
> > +#string STR_MODULE_DESCRIPTION          #language en-
> > US "RngRdSeed Library that uses CPU RdSeed instruction
> > access to provide non-deterministic random numbers."
> > +
> > diff --git
> > a/SecurityPkg/RandomNumberGenerator/RngLibRdSeed/RngRdS
> > eed.c
> > b/SecurityPkg/RandomNumberGenerator/RngLibRdSeed/RngRdS
> > eed.c
> > new file mode 100644
> > index 0000000000..0036faa050
> > --- /dev/null
> > +++
> > b/SecurityPkg/RandomNumberGenerator/RngLibRdSeed/RngRdS
> > eed.c
> > @@ -0,0 +1,189 @@
> > +/** @file
> > +  Random number generator services that uses RdSeed
> > instruction access
> > +  to provide non-deterministic random numbers, which
> > are usually used
> > +  for seeding other pseudo-random number generators.
> > +
> > +Copyright (c) 2019, Intel Corporation. All rights
> > reserved.<BR>
> > +SPDX-License-Identifier: BSD-2-Clause-Patent
> > +
> > +**/
> > +
> > +#include <Library/BaseLib.h>
> > +#include <Library/DebugLib.h>
> > +#include <Library/RngLib.h>
> > +
> > +//
> > +// Bit mask used to determine if RdSeed instruction is
> > supported.
> > +//
> > +#define RDSEED_MASK                  BIT18
> > +
> > +//
> > +// Limited retry number when valid random data is
> > returned.
> > +// It varies between 1 and 100 according to "Intel(R)
> > DRGN Software
> > +Implementation // Guide". Let's use the same value as
> > RDRAND in BaseRngLib.
> > +//
> > +#define RDSEED_RETRY_LIMIT           10
> > +
> > +/**
> > +  The constructor function checks whether or not
> > RDSEED instruction is
> > +supported
> > +  by the host hardware.
> > +
> > +  The constructor function checks whether or not
> > RDSEED instruction is supported.
> > +  It will ASSERT() if RDSEED instruction is not
> > supported.
> > +
> > +  @retval RETURN_SUCCESS      The processor supports
> > RDSEED instruction.
> > +  @retval RETURN_UNSUPPORTED  RDSEED instruction is
> > not supported.
> > +
> > +**/
> > +RETURN_STATUS
> > +EFIAPI
> > +RngLibRdSeedConstructor (
> > +  VOID
> > +  )
> > +{
> > +  UINT32  RegEbx;
> > +
> > +  //
> > +  // Determine RDSEED support by examining bit 18 of
> > the EBX register
> > + returned by  // CPUID(EAX=7, ECX=0). BIT18 of EBX
> > indicates that
> > + processor support RDSEED  // instruction.
> > +  //
> > +  AsmCpuidEx (7, 0, NULL, &RegEbx, NULL, NULL);  if
> > ((RegEbx &
> > + RDSEED_MASK) != RDSEED_MASK) {
> > +    ASSERT ((RegEbx & RDSEED_MASK) == RDSEED_MASK);
> > +    return RETURN_UNSUPPORTED;
> > +  }
> > +
> > +  return RETURN_SUCCESS;
> > +}
> > +
> > +/**
> > +  Generates a 16-bit random number.
> > +
> > +  if Rand is NULL, then ASSERT().
> > +
> > +  @param[out] Rand     Buffer pointer to store the 16-
> > bit random value.
> > +
> > +  @retval TRUE         Random number generated
> > successfully.
> > +  @retval FALSE        Failed to generate the random
> > number.
> > +
> > +**/
> > +BOOLEAN
> > +EFIAPI
> > +GetRandomNumber16 (
> > +  OUT     UINT16                    *Rand
> > +  )
> > +{
> > +  UINT32  Index;
> > +
> > +  ASSERT (Rand != NULL);
> > +
> > +  //
> > +  // A loop to fetch a 16 bit random value with a
> > retry count limit.
> > +  //
> > +  for (Index = 0; Index < RDSEED_RETRY_LIMIT; Index++)
> > {
> > +    if (AsmRdSeed16 (Rand)) {
> > +      return TRUE;
> > +    }
> > +  }
> > +
> > +  return FALSE;
> > +}
> > +
> > +/**
> > +  Generates a 32-bit random number.
> > +
> > +  if Rand is NULL, then ASSERT().
> > +
> > +  @param[out] Rand     Buffer pointer to store the 32-
> > bit random value.
> > +
> > +  @retval TRUE         Random number generated
> > successfully.
> > +  @retval FALSE        Failed to generate the random
> > number.
> > +
> > +**/
> > +BOOLEAN
> > +EFIAPI
> > +GetRandomNumber32 (
> > +  OUT     UINT32                    *Rand
> > +  )
> > +{
> > +  UINT32  Index;
> > +
> > +  ASSERT (Rand != NULL);
> > +
> > +  //
> > +  // A loop to fetch a 32 bit random value with a
> > retry count limit.
> > +  //
> > +  for (Index = 0; Index < RDSEED_RETRY_LIMIT; Index++)
> > {
> > +    if (AsmRdSeed32 (Rand)) {
> > +      return TRUE;
> > +    }
> > +  }
> > +
> > +  return FALSE;
> > +}
> > +
> > +/**
> > +  Generates a 64-bit random number.
> > +
> > +  if Rand is NULL, then ASSERT().
> > +
> > +  @param[out] Rand     Buffer pointer to store the 64-
> > bit random value.
> > +
> > +  @retval TRUE         Random number generated
> > successfully.
> > +  @retval FALSE        Failed to generate the random
> > number.
> > +
> > +**/
> > +BOOLEAN
> > +EFIAPI
> > +GetRandomNumber64 (
> > +  OUT     UINT64                    *Rand
> > +  )
> > +{
> > +  UINT32  Index;
> > +
> > +  ASSERT (Rand != NULL);
> > +
> > +  //
> > +  // A loop to fetch a 64 bit random value with a
> > retry count limit.
> > +  //
> > +  for (Index = 0; Index < RDSEED_RETRY_LIMIT; Index++)
> > {
> > +    if (AsmRdSeed64 (Rand)) {
> > +      return TRUE;
> > +    }
> > +  }
> > +
> > +  return FALSE;
> > +}
> > +
> > +/**
> > +  Generates a 128-bit random number.
> > +
> > +  if Rand is NULL, then ASSERT().
> > +
> > +  @param[out] Rand     Buffer pointer to store the
> > 128-bit random value.
> > +
> > +  @retval TRUE         Random number generated
> > successfully.
> > +  @retval FALSE        Failed to generate the random
> > number.
> > +
> > +**/
> > +BOOLEAN
> > +EFIAPI
> > +GetRandomNumber128 (
> > +  OUT     UINT64                    *Rand
> > +  )
> > +{
> > +  ASSERT (Rand != NULL);
> > +
> > +  //
> > +  // Read first 64 bits
> > +  //
> > +  if (!GetRandomNumber64 (Rand)) {
> > +    return FALSE;
> > +  }
> > +
> > +  //
> > +  // Read second 64 bits
> > +  //
> > +  return GetRandomNumber64 (++Rand);
> > +}
> > --
> > 2.17.1.windows.2
> >
> >
> > 


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