Good day,

Thank you for your review. I have not seen this patch pushed yet, could 
you please update me with the status?

Thanks,
Marvin
> Reviewed-by: Ray Ni <ray...@intel.com>
>
>> -----Original Message-----
>> From: Marvin Häuser <mhaeu...@outlook.de>
>> Sent: Thursday, September 26, 2019 9:38 AM
>> To: Ni, Ray <ray...@intel.com>; Marvin Häuser <marvin.haeu...@outlook.com>; 
>> devel@edk2.groups.io
>> Cc: Justen, Jordan L <jordan.l.jus...@intel.com>; Andrew Fish 
>> <af...@apple.com>
>> Subject: Re: [PATCH] WinHost: Add SimplePointer support
>>
>> Good day,
>>
>> I have tested cursor movement (including initial window entry)
>> extensively and left mouse button functionality. As the right mouse
>> button works analoguously, I expect it to work. This was all from the
>> GetState() function of the SP protocol.
>>
>> Thanks,
>> Marvin
>>
>> Am 26.09.2019 um 00:32 schrieb Ni, Ray:
>>> Marvin,
>>> Can you kindly share what unit test you've done?
>>>
>>>> -----Original Message-----
>>>> From: Marvin Häuser <marvin.haeu...@outlook.com>
>>>> Sent: Tuesday, September 24, 2019 5:46 AM
>>>> To: devel@edk2.groups.io
>>>> Cc: Justen, Jordan L <jordan.l.jus...@intel.com>; Andrew Fish 
>>>> <af...@apple.com>; Ni, Ray <ray...@intel.com>
>>>> Subject: [PATCH] WinHost: Add SimplePointer support
>>>>
>>>> From: Marvin Haeuser <mhaeu...@outlook.de>
>>>>
>>>> Catch WM mouse events and expose them via the SimplePointer protocol.
>>>>
>>>> Cc: Jordan Justen <jordan.l.jus...@intel.com>
>>>> Cc: Andrew Fish <af...@apple.com>
>>>> Cc: Ray Ni <ray...@intel.com>
>>>> Signed-off-by: Marvin Haeuser <mhaeu...@outlook.de>
>>>> ---
>>>>    EmulatorPkg/Win/Host/WinGopInput.c  | 25 ++++++++++--
>>>>    EmulatorPkg/Win/Host/WinGopScreen.c | 41 ++++++++++++++++++++
>>>>    EmulatorPkg/Win/Host/WinGop.h       |  5 +++
>>>>    EmulatorPkg/Win/Host/WinInclude.h   |  1 +
>>>>    4 files changed, 69 insertions(+), 3 deletions(-)
>>>>
>>>> diff --git a/EmulatorPkg/Win/Host/WinGopInput.c 
>>>> b/EmulatorPkg/Win/Host/WinGopInput.c
>>>> index 0e8d11fc57ac..312a549847c5 100644
>>>> --- a/EmulatorPkg/Win/Host/WinGopInput.c
>>>> +++ b/EmulatorPkg/Win/Host/WinGopInput.c
>>>> @@ -409,9 +409,12 @@ WinNtWndCheckPointer (
>>>>
>>>>
>>>>      Private = GRAPHICS_PRIVATE_DATA_FROM_THIS (GraphicsIo);
>>>>
>>>>
>>>>
>>>> -  return EFI_NOT_READY;
>>>>
>>>> -}
>>>>
>>>> +  if (!Private->PointerStateChanged) {
>>>>
>>>> +    return EFI_NOT_READY;
>>>>
>>>> +  }
>>>>
>>>>
>>>>
>>>> +  return EFI_SUCCESS;
>>>>
>>>> +}
>>>>
>>>>
>>>>
>>>>    EFI_STATUS
>>>>
>>>>    EFIAPI
>>>>
>>>> @@ -424,5 +427,21 @@ WinNtWndGetPointerState (
>>>>
>>>>
>>>>      Private = GRAPHICS_PRIVATE_DATA_FROM_THIS (GraphicsIo);
>>>>
>>>>
>>>>
>>>> -  return EFI_NOT_READY;
>>>>
>>>> +  if (!Private->PointerStateChanged) {
>>>>
>>>> +    return EFI_NOT_READY;
>>>>
>>>> +  }
>>>>
>>>> +
>>>>
>>>> +  State->RelativeMovementX = Private->PointerState.RelativeMovementX;
>>>>
>>>> +  State->RelativeMovementY = Private->PointerState.RelativeMovementY;
>>>>
>>>> +  State->RelativeMovementZ = Private->PointerState.RelativeMovementZ;
>>>>
>>>> +  State->LeftButton        = Private->PointerState.LeftButton;
>>>>
>>>> +  State->RightButton       = Private->PointerState.RightButton;
>>>>
>>>> +
>>>>
>>>> +  Private->PointerState.RelativeMovementX = 0;
>>>>
>>>> +  Private->PointerState.RelativeMovementY = 0;
>>>>
>>>> +  Private->PointerState.RelativeMovementZ = 0;
>>>>
>>>> +
>>>>
>>>> +  Private->PointerStateChanged = FALSE;
>>>>
>>>> +
>>>>
>>>> +  return EFI_SUCCESS;
>>>>
>>>>    }
>>>>
>>>> diff --git a/EmulatorPkg/Win/Host/WinGopScreen.c 
>>>> b/EmulatorPkg/Win/Host/WinGopScreen.c
>>>> index 8f42606823f1..fa34596497f8 100644
>>>> --- a/EmulatorPkg/Win/Host/WinGopScreen.c
>>>> +++ b/EmulatorPkg/Win/Host/WinGopScreen.c
>>>> @@ -399,6 +399,8 @@ WinNtGopThreadWindowProc (
>>>>      LPARAM                Index;
>>>>
>>>>      EFI_INPUT_KEY         Key;
>>>>
>>>>      BOOLEAN               AltIsPress;
>>>>
>>>> +  INT32                 PosX;
>>>>
>>>> +  INT32                 PosY;
>>>>
>>>>
>>>>
>>>>      //
>>>>
>>>>      // Use mTlsIndex global to get a Thread Local Storage version of 
>>>> Private.
>>>>
>>>> @@ -527,6 +529,45 @@ WinNtGopThreadWindowProc (
>>>>        WinNtGopConvertParamToEfiKeyShiftState (Private, &wParam, &lParam, 
>>>> FALSE);
>>>>
>>>>        return 0;
>>>>
>>>>
>>>>
>>>> +  case WM_MOUSEMOVE:
>>>>
>>>> +    PosX = GET_X_LPARAM (lParam);
>>>>
>>>> +    PosY = GET_Y_LPARAM (lParam);
>>>>
>>>> +
>>>>
>>>> +    if (Private->PointerPreviousX != PosX) {
>>>>
>>>> +      Private->PointerState.RelativeMovementX += (PosX - 
>>>> Private->PointerPreviousX);
>>>>
>>>> +      Private->PointerPreviousX                = PosX;
>>>>
>>>> +      Private->PointerStateChanged             = TRUE;
>>>>
>>>> +    }
>>>>
>>>> +
>>>>
>>>> +    if (Private->PointerPreviousY != PosY) {
>>>>
>>>> +      Private->PointerState.RelativeMovementY += (PosY - 
>>>> Private->PointerPreviousY);
>>>>
>>>> +      Private->PointerPreviousY                = PosY;
>>>>
>>>> +      Private->PointerStateChanged             = TRUE;
>>>>
>>>> +    }
>>>>
>>>> +
>>>>
>>>> +    Private->PointerState.RelativeMovementZ  = 0;
>>>>
>>>> +    return 0;
>>>>
>>>> +
>>>>
>>>> +  case WM_LBUTTONDOWN:
>>>>
>>>> +    Private->PointerState.LeftButton = TRUE;
>>>>
>>>> +    Private->PointerStateChanged     = TRUE;
>>>>
>>>> +    return 0;
>>>>
>>>> +
>>>>
>>>> +  case WM_LBUTTONUP:
>>>>
>>>> +    Private->PointerState.LeftButton = FALSE;
>>>>
>>>> +    Private->PointerStateChanged     = TRUE;
>>>>
>>>> +    return 0;
>>>>
>>>> +
>>>>
>>>> +  case WM_RBUTTONDOWN:
>>>>
>>>> +    Private->PointerState.RightButton = TRUE;
>>>>
>>>> +    Private->PointerStateChanged      = TRUE;
>>>>
>>>> +    return 0;
>>>>
>>>> +
>>>>
>>>> +  case WM_RBUTTONUP:
>>>>
>>>> +    Private->PointerState.RightButton = FALSE;
>>>>
>>>> +    Private->PointerStateChanged      = TRUE;
>>>>
>>>> +    return 0;
>>>>
>>>> +
>>>>
>>>>      case WM_CLOSE:
>>>>
>>>>        //
>>>>
>>>>        // This close message is issued by user, core is not aware of this,
>>>>
>>>> diff --git a/EmulatorPkg/Win/Host/WinGop.h b/EmulatorPkg/Win/Host/WinGop.h
>>>> index aa41db6dbc8c..5943ca93b22f 100644
>>>> --- a/EmulatorPkg/Win/Host/WinGop.h
>>>> +++ b/EmulatorPkg/Win/Host/WinGop.h
>>>> @@ -22,6 +22,7 @@ Abstract:
>>>>
>>>>
>>>>    #include <Protocol/EmuIoThunk.h>
>>>>
>>>>    #include <Protocol/EmuGraphicsWindow.h>
>>>>
>>>> +#include <Protocol/SimplePointer.h>
>>>>
>>>>    #include <Protocol/SimpleTextIn.h>
>>>>
>>>>    #include <Protocol/SimpleTextInEx.h>
>>>>
>>>>    #include <Protocol/GraphicsOutput.h>
>>>>
>>>> @@ -109,6 +110,10 @@ typedef struct {
>>>>      BOOLEAN                           ScrollLock;
>>>>
>>>>      BOOLEAN                           CapsLock;
>>>>
>>>>      BOOLEAN                           IsPartialKeySupport;
>>>>
>>>> +  INT32                             PointerPreviousX;
>>>>
>>>> +  INT32                             PointerPreviousY;
>>>>
>>>> +  BOOLEAN                           PointerStateChanged;
>>>>
>>>> +  EFI_SIMPLE_POINTER_STATE          PointerState;
>>>>
>>>>    } GRAPHICS_PRIVATE_DATA;
>>>>
>>>>    #define GRAPHICS_PRIVATE_DATA_SIGNATURE  SIGNATURE_32 ('g', 'f', 'x', 
>>>> 'd')
>>>>
>>>>    #define GRAPHICS_PRIVATE_DATA_FROM_THIS(a)  \
>>>>
>>>> diff --git a/EmulatorPkg/Win/Host/WinInclude.h 
>>>> b/EmulatorPkg/Win/Host/WinInclude.h
>>>> index ae02770d9fb0..8a9ae7d7465b 100644
>>>> --- a/EmulatorPkg/Win/Host/WinInclude.h
>>>> +++ b/EmulatorPkg/Win/Host/WinInclude.h
>>>> @@ -40,6 +40,7 @@ typedef UINT32 size_t ;
>>>>    #endif
>>>>
>>>>
>>>>
>>>>    #include "windows.h"
>>>>
>>>> +#include "windowsx.h"
>>>>
>>>>
>>>>
>>>>    #undef GUID
>>>>
>>>>    #undef _LIST_ENTRY
>>>>
>>>> --
>>>> 2.23.0.windows.1



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