On Mon, Apr 15, 2019 at 10:57:53AM -0700, Ard Biesheuvel wrote:
> On Mon, 15 Apr 2019 at 02:17, Leif Lindholm <leif.lindh...@linaro.org> wrote:
> >
> > Some bikeshedding below:
> >
> > On Sun, Apr 14, 2019 at 07:41:56PM -0700, Ard Biesheuvel wrote:
> > > Repo:   http://github.com/ardbiesheuvel/X86EmulatorPkg.git
> > > Commit: 5f4deb30eb935f9004b93d97712cc3ac3ae1ca97
> >
> > Does this permit execution of both IA32 and X64 code? If so, the name
> > makes sense (but the README.md in the above repo suggests otherwise,
> > and the readme here says nothing on the topic).
> >
> 
> I don't know whether the emulator itself supports IA32 execution, but
> the driver definitely only registers itself for the X64 machine type.
> 
> But since the naming of the upstream repo is not really under review
> here, I will add a mention that only X64 is supported.

Thanks. (Yes, what I meant was that since the name is ambiguous, more
detail may be required in the commit message.)

> > > Repo:   http://github.com/tiancore/edk2.git
> > > Commit: 2e21e8c4b89656897797019a9c56bc5ccbf12df1
> > >
> > > Note that the X86EmulatorPkg project's license is _L_GPL not GPL,
> > > and so it could arguably be incorporated into edk2-non-osi in source
> > > form. However, the emulator is a rather sizable chunk of code, and
> > > providing a known working binary is preferred over having each
> > > platform build it from scratch, so providing just the binary should
> > > be sufficient for the time being.
> > >
> > > Cc: Andrew Fish <af...@apple.com>
> > > Cc: Laszlo Ersek <ler...@redhat.com>
> > > Cc: Leif Lindholm <leif.lindh...@linaro.org>
> > > Cc: Michael D Kinney <michael.d.kin...@intel.com>
> > > Signed-off-by: Ard Biesheuvel <ard.biesheu...@linaro.org>
> > > ---
> > > Note that this patch is against the edk2-non-osi repository, not EDK2
> > > itself.
> > >
> > > Binaries are omitted from this patch. The complete patch can be found 
> > > here:
> > > https://git.linaro.org/leg/noupstream/edk2-non-osi.git/commit/?h=upstream
> > >
> > >  Emulator/X86EmulatorDxe/LICENSE              | 504 ++++++++++++++++++++
> > >  Emulator/X86EmulatorDxe/README               |   9 +
> >
> > Could this be Readme.md?
> >
> 
> Of course. What does the .md stand for actually?

MarkDown (I.e. https://en.wikipedia.org/wiki/Markdown)

Doesn't make a difference for this version, but could for future ones.
Also means you get it auto-displayed on the github page.

/
    Leif

> > >  Emulator/X86EmulatorDxe/X86EmulatorDxe.depex | Bin 0 -> 54 bytes
> > >  Emulator/X86EmulatorDxe/X86EmulatorDxe.efi   | Bin 0 -> 913408 bytes
> > >  Emulator/X86EmulatorDxe/X86EmulatorDxe.inf   |  21 +
> > >  5 files changed, 534 insertions(+)
> >
> > /
> >     Leif

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