> On Jan 4, 2023, at 3:03 PM, Walt Karas <wka...@yahooinc.com.INVALID> wrote:
> 
> There are people at Yahoo who have written plugins in straight C, and don't
> want to change to C++.

They can continue to write plugins in C, just have to compile with a C++ 
compiler. I imagine there will be very few, if any changes. Of course, they 
can’t use any new APIs, or new structures added that are C++.

— leif
> 
> On Wed, Jan 4, 2023 at 1:10 PM Leif Hedstrom <zw...@apache.org> wrote:
> 
>> This looks like a string_view to me?
>> 
>> Why don’t we do what we talked about for years now, and stop supporting
>> compiling plug-ins with C but require C++? Then we can introduce nice
>> things in ts.h. The old C plugins just have to be changed to compile with
>> C++, and ABI compatibility within major version must be enforced.
>> 
>> — Leif
>> 
>>> On Sep 6, 2022, at 10:24, Walt Karas <wka...@yahooinc.com.invalid>
>> wrote:
>>> 
>>> Presumably we don't need to allow for use of antiquated C compilers that
>>> don't allow structures as return values.  So this:
>>> 
>>> typedef struct
>>> {
>>> char *data;
>>> int length;
>>> }
>>> TSVarLenData;
>>> 
>>> TSVarLenData TSSomething(x, y, z);
>>> 
>>> Is another alternative.
>>> 
>>>> On Thu, Sep 1, 2022 at 5:32 PM Masakazu Kitajo <mas...@apache.org>
>> wrote:
>>>> 
>>>> Using encapsulation/data abstraction is fine, but it doesn't seem like
>>>> TSHeapBuf makes sense. No TS API receives it. If plugin code is the only
>>>> user and it has to deal with a non-const raw pointer and a data length
>>>> after all, why do we want to wrap them in the first place?
>>>> 
>>>> As for smaller steps, like I suggested on the PR, you could introduce
>>>> TSHeapBuf separately from the fix, I think. And if there are similar TS
>>>> APIs that could return TSHeapBuf, supporting TSHeapBuf on only one of
>> them
>>>> makes inconsistency in TS API. IMO, the two changes, the fix and the new
>>>> API, should be made like 1 + 1, but not 1.5 + 0.5 nor 1 + 0.5 + 0.5.
>>>> 
>>>> Masakazu
>>>> 
>>>> On Thu, Sep 1, 2022 at 10:08 AM Walt Karas <wka...@yahooinc.com.invalid
>>> 
>>>> wrote:
>>>> 
>>>>> As a rule of thumb, I prefer using encapsulation/data abstraction.  I
>>>> think
>>>>> perhaps that is one reason I've been a poor match to this project.
>> There
>>>>> doesn't seem to be a consensus that  we should follow this rule of
>> thumb.
>>>>> 
>>>>> KIt, that would be my preference.  But I am part of the consensus I
>> think
>>>>> we have, that we should favor a series of smaller steps, rather than
>>>> doing
>>>>> all of them in one big step.
>>>>> 
>>>>> On Wed, Aug 31, 2022 at 12:13 PM Shu Kit Chan <chanshu...@gmail.com>
>>>>> wrote:
>>>>> 
>>>>>> Also are we planning to eventually rewrite our existing APIs (where
>>>>>> applicable) to use this?
>>>>>> 
>>>>>> On Wed, Aug 31, 2022 at 8:36 AM Masakazu Kitajo <mas...@apache.org>
>>>>> wrote:
>>>>>>> 
>>>>>>> What's the advantage of using TSHeapBuf? What issue does it solve?
>>>>>>> 
>>>>>>> 
>>>>>>> On Wed, Aug 31, 2022 at 7:48 AM Walt Karas
>>>> <wka...@yahooinc.com.invalid
>>>>>> 
>>>>>>> wrote:
>>>>>>> 
>>>>>>>> Described here:
>>>>>>>> 
>>>>>>>> 
>>>>>> 
>>>>> 
>>>> 
>> https://urldefense.com/v3/__https://github.com/apache/trafficserver/blob/os_pkey_cnf_reload/doc/developer-guide/api/functions/TSHeapBuf.en.rst*tsheapbufdata__;Iw!!Op6eflyXZCqGR5I!Du0fBfMhb4pdM2ECFijJ7aJ-jT70jEPeZwjhsvWt2Dr2cSZ5G7HWY20wZOmFHIR3MxnvPZpoRDMlII5dgow$
>>>>>> 
>>>>>>>> ,
>>>>>>>> 
>>>>>>>> In PR
>>>>>> 
>>>>> 
>>>> 
>> https://urldefense.com/v3/__https://github.com/apache/trafficserver/pull/8790__;!!Op6eflyXZCqGR5I!Du0fBfMhb4pdM2ECFijJ7aJ-jT70jEPeZwjhsvWt2Dr2cSZ5G7HWY20wZOmFHIR3MxnvPZpoRDMlYh9lIuc$
>>>>>> .
>>>>>>>> 
>>>>>>>> This allows a dynamically allocated buffer, of any reasonable
>>>> length,
>>>>>> to be
>>>>>>>> returned by a TS API function, like this:
>>>>>>>> 
>>>>>>>> TSHeapBuf hb = TSSomething(x, y, z);
>>>>>>>> 
>>>>>>>> One alternative is an interface like this:
>>>>>>>> 
>>>>>>>> int length;
>>>>>>>> char *data = TSSomething(x, y, z, &length);
>>>>>>>> 
>>>>>>>> The data is dynamically allocated, and would be freed with
>>>> TSfree().
>>>>>>>> 
>>>>>>>> Another alternative is:
>>>>>>>> 
>>>>>>>> char *buf = TSalloc(BUF_SIZE);
>>>>>>>> int actual_size = TSSomething(x, y, z, buf, BUF_SIZE);
>>>>>>>> if (actual_size > BUF_SIZE) {
>>>>>>>> // buf was too small, unchanged.
>>>>>>>> TSfree(buf);
>>>>>>>> buf = TSalloc(actual_size);
>>>>>>>> TSSomething(x, y, z, buf, actual_size);
>>>>>>>> }
>>>>>>>> 
>>>>>> 
>>>>> 
>>>> 
>> 
>> 

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