> On Wed, Mar 04, 2015 at 09:22:59AM +0100, Roberto E. Vargas Caballero wrote:
>
>> Try adjusting xfps and actionfps.
>
>I don't like this manual adjusting. We should rework the main
>loop, and it is something we have said  lot of times.

I haven't done the tracing (or heavy math) yet, but changing xfps & actionfps 
to either 100000 or 10 had no apparent effect.  Or even inverting values.  
(Might have seen some 100,000 milliseconds saved somewhere or somehow, but I 
could not visibly distinguish a pattern.)

I've also commented-out some not needed lines of code within that area of the 
code, still without any effect.

The long delay does appear to be occuring within that area though, within 
pselect and draw.

-- 
Roger
http://rogerx.freeshell.org/

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