FRIGN wrote: > Now, what's left to discuss if we should use uint32 or uint16.
Heyho, as I've said already, I see no use case for an image greater than 65536 pixels in any dimension when I am stuck with 8bit per channel. --Markus
FRIGN wrote: > Now, what's left to discuss if we should use uint32 or uint16.
Heyho, as I've said already, I see no use case for an image greater than 65536 pixels in any dimension when I am stuck with 8bit per channel. --Markus